![]() Keeping people alive is, unsurprisingly, about developing routines. It’s possible to eventually have just one survivor left to do everything, at which point you’re pretty much doomed. But even if you disable these attacks, you can have people killed by disease, animals that attack in self defence, freak weather conditions, and so on. Building defences like walls, watchtowers, and turrets will hold them back, and later you can craft actual mechs and robots. On default mode you’ll be attacked now and then by hordes of giant beetles and, later, huge scorpions. There’s a lot of ways to die in Stranded: Alien Dawn. Of course, that’s not always an issue for long. They’ll come with their own benefits and issues, but ultimately will always be another mouth to feed. Periodically while scavenging the spaceship debris or heading out on expedition you might happen upon a randomised Survivor who you can welcome into your camp. You can opt to crash on a desert planet that suffers extremes of temperature, or switch on game rules which make everyone happier, remove the threat of alien attacks, or increase the number of survivors you can add to your group. You can set different parameters, of course. No survivor is useless, but some are much more essential to a mission than others. Everything matters, even down to picking someone with a musical talent who can keep everyone’s hopes up. You might also need a competent farmer to grow crops, a crafter to make weapons and armour, etc. Likewise, come winter you’ll need a tailor to make better clothes for everyone. Picking survivors with skills like Cooking, Construction, Intellect, and Combat make your life easier, but you’ll never cover all the bases.įor example, if you leave the difficulty settings alone and plumb for a random seed (the cipher by which your randomised starting location is chosen), not having a qualified healer is going to really hurt you. Whereas RimWorld let’s you choose from a selection of individuals with randomised personality traits, skills, and attitudes, Stranded lets you select from a remade roster of well over 20, with a huge spread of stats. In the main scenario (for there are now three to choose from) your colony ship, the titular Alien Dawn, crash lands on a distant world and there are, initially, only four survivors. I previewed Stranded when it first went into early access last year, and my first impression was that it wasn’t much more than a 3D RimWorld, and while that’s still broadly true, there is a little more to it. And would probably give you a funny tummy, regardless of the actual quality. If you chucked space colony sim RimWorld into a blender with Maxis’ The Sims 4, the resultant smoothie would taste something very much like Stranded: Alien Dawn. ![]()
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